AI Insights · Timothy · October 2022
Top 5 Hypercasual Games on Android in Lebanon Q3 2022
Explore the performance of the top 5 hypercasual games on the Android platform in Lebanon during Q3 2022, with insights on weekly downloads and active users.
During the third quarter of 2022, the top 5 hypercasual games on the Android platform in Lebanon showed varied performance trends. Here’s a closer look at the weekly downloads and active users for each game, with all data sourced from Sensor Tower.
Hair Tattoo: Barber Shop Game from CASUAL AZUR GAMES saw its weekly downloads peak at 19.4K in early July, followed by a gradual decline, stabilizing around 7.2K by the end of September. Weekly active users increased from 24.2K at the beginning of the quarter to a high of 51.9K in mid-July, before fluctuating and ending the quarter at 47.2K.
Snake Lite - Snake Game by Hippo Lab experienced a notable increase in weekly downloads, peaking at 13.9K in mid-August. This was followed by a decline to 4.7K by the end of September. Similarly, active user numbers rose from 13.9K in the first week of the quarter to 26.7K in mid-August, before dipping to 19K in the final week of September.
Snow Race! from GOODROID, Inc. launched in early July and quickly grew its weekly downloads, reaching 15.7K by mid-July. Downloads then decreased to 3.3K by the end of September. Active users followed a similar pattern, rising sharply to 21.7K in late July and then gradually declining to 8.8K by the end of the quarter.
Going Balls by Supersonic Studios LTD saw a significant boost in weekly downloads, particularly in mid-August with 14.4K downloads, and peaked at 22.1K in mid-September. Active users mirrored this trend, starting at 23.4K in late June and reaching a high of 60.9K in mid-September before ending the quarter at 55.8K.
Lunch Box Ready from CrazyLabs LTD showed an impressive increase in weekly downloads, peaking at 24.1K in early September. Active users also grew significantly, from a modest 31 in late July to a peak of 52.3K in mid-September, before settling at 34.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.